diff options
| author | root <root@dc13.lemmi> | 2020-07-21 10:00:46 +0200 |
|---|---|---|
| committer | root <root@dc13.lemmi> | 2020-07-21 10:00:46 +0200 |
| commit | 1192c4575ea7afdf38e3fa0df4587a08620af11e (patch) | |
| tree | 6910a62487c282d0840d2e668aa7eb40b7c8a3fd /project/text-files/lex.inc/lex-elem-test-cr.inc | |
| parent | 76de8a89f7c1d1b4522eb66e8f89d248e8c1781f (diff) | |
SZS v2.18a
Diffstat (limited to 'project/text-files/lex.inc/lex-elem-test-cr.inc')
| -rw-r--r-- | project/text-files/lex.inc/lex-elem-test-cr.inc | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/project/text-files/lex.inc/lex-elem-test-cr.inc b/project/text-files/lex.inc/lex-elem-test-cr.inc new file mode 100644 index 0000000..93bfb4c --- /dev/null +++ b/project/text-files/lex.inc/lex-elem-test-cr.inc @@ -0,0 +1,43 @@ + +#FF# +############################################################################### + +[TEST] +# Sort order: %u + +# This section defines various settings to test special situations. + +#----------------------------------------------------------------------- +# The next set defines parameters to test the extended conditions +# (extended presence flags). The settings allow to force special modes. +# Details: http://wiki.tockdom.com/wiki/Extended_presence_flags +#----------------------------------------------------------------------- + +# Force offline or online mode. Use one symbol of: LEX$OO_AUTO (default), +# LEX$OO_OFFLINE, LEX$OO_ONLINE. +@OFFLINE-ONLINE = LEX$OO_%s + +# If >0: Force number of local players at Wii. It is robust, so values >4 +# are accepted, but rounded down to 4 (offline) or 2 (online). +@N-OFFLINE = %u + +# If >0: Force number of total players for online modes. It is robust, so +# values >99 are rounded down to 99. +@N-ONLINE = %u + +# If between 0 and 15: Use this bit number to check 16-bit words of CONDITIONS +# and ignore previous settings. Good values are: LEX$CB_AUTO, LEX$CB_TIMETRIAL +# (same as LEX$CB_RESERVED1) and LEX$CB_RESERVED2. +@COND-BIT = %d + +# Force a game mode. Use one symbol of: LEX$GM_AUTO (default), LEX$GM_BALLOON, +# LEX$GM_COIN, LEX$GM_VERSUS, LEX$GM_ITEMRAIN or LEX$GM_STANDARD. +@GAME-MODE = LEX$GM_%s + +# Force an engine mode. Use one symbol of: LEX$EN_AUTO (default), +# LEX$EN_BATTLE, LEX$EN_50CC, LEX$EN_100CC, LEX$EN_150CC or LEX$EN_200CC. +# For mirror modes use LEX$EN_150M or LEX$EN_200M. +@ENGINE = LEX$EN_%s + +# If between 1 and 8: Force a random scenario. +@RANDOM = %u |
