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# This section defines general LE-CODE parameters. The corresponding options
# have a higher priority. Remove or comment-out a parameter if its value
# should not be changed. All values will be limited to the allowed ranges.
#------------------------------------------------------------------------------
# First we define a limitation mode. This mode defines the allowed values for
# the other parameters of this section:
#
# LE$PRODUCTIVE : Exclude test and experimental values.
# LE$TESTING : Allow test values, but exclude experimental values.
# LE$EXPERIMENTAL : Allow all values.
# LE$AUTOMATIC : Enable automatic detection by analyzing all values.
#
# Values set by an option are never limited. See parameter descriptions for
# limitation details.
LIMIT-MODE = %s
#------------------------------------------------------------------------------
# LE-CODE supports cheat codes as sequence of D-Pad keys in combination with
# ALT keys. Here you can define, which type of cheat codes are allowed:
# 0: Almost all cheat codes are disabled.
# 1: Only cheat codes without impact to game play are allowed.
# 2: All cheat codes are allowed. (Not possible if LIMIT-MODE==LE$PRODUCTIVE).
CHEAT-MODE = %d
# Define probabilities for engine classes. A list for »100cc,150cc,mirror« is
# expected. If 200cc is enabled, the values are for »150cc,200cc,mirror«. Any
# number is accepted. They are normalized to get a total of 100 percent.
# Use »0,1,0« to force 150cc. Use »0,0,0« to reset to Nintendo's VR based
# choice. Option --engine will overrides these settings.
ENGINE = %u,%u,%u
# Enable (1) or disable (0) 200cc support. Option --200cc will overrides this
# setting. LE-CODE hasn't implemented this feature yet!
ENABLE-200CC = %u
# Enable (1) or disable (0) the performance monitor at Wii and Wii U. Enabling
# is only possible if LIMIT-MODE is LE$TESTING or LE$EXPERIMENTAL. The special
# value 2 enables it for Dolphin too, but only on LE$EXPERIMENTAL. It doesn't
# work correctly with Dolphin. Option --perf-mon will overrides this setting.
PERF-MONITOR = %u
# Enable (1) or disable (0) Time Trial for custom tracks. Option --custom-tt
# will overrides this setting.
CUSTOM-TT = %u
# Enable (1) or disable (0) support for Extended Presence Flags. Disable it
# only for tests! If LIMIT-MODE==LE$PRODUCTIVE, XPFLAGS is always enabled.
# Option --xpflags overrides this setting.
XPFLAGS = %u
# Define the number of races that a previously used track is blocked. LE-CODE
# will try to find another possible track among the selected tracks. Values
# between 0 (deactivated at all) and %u are allowed. Chat messages can clear
# the track list and enable or disable this feature.
BLOCK-TRACK = %u
# Enables (SPEEDO$0 .. SPPEDO$3) or disables (SPEEDO$OFF) the speedometer.
# If enabled, the speedometer is displayed at bottom right of the screen
# using format »123.123 km/h«. The digit behind SPEEDO$ defines the number
# of fraction digits.
# Option --speedometer overrides this setting.
SPEEDOMETER = SPEEDO$%s
# Define a debug mode. Debug output is displayed below the speedometer. It is
# defined by sections [DEBUG-*]. This parameter defines the general behaviour.
# Possible values are DEBUG$OFF, DEBUG$ENABLED and DEBUG$1 to DEBUG$4.
# DEBUG$OFF disables the debug output at all. All other values enable debug
# output and define the start configuration.
# Option --debug overrides this setting.
DEBUG = DEBUG$%s
# Enable (1) or disable (0) built-in item cheat.
ITEM-CHEAT = %u
# Allow (1) or forbid (0) players to drag blue shells behind them.
# LE-CODE default is 1.
DRAG-BLUE-SHELL = %u
# Define the time in frames a player is small after being struck by a
# thundercloud. Only values between 1 and 32767 (0x7fff) are accepted.
# MKW uses 612 (10.2s) and LE-CODE default is 300 (5.0s).
THCLOUD-TIME = %u # %.2fs
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