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#FF#
[TRACK-LIST]
#------------------------------------------------------------------------------
# Track listing
#------------------------------------------------------------------------------
# This is the track listing. 2 formats are supported:
# old: SHA1 CUP NAME
# new: TYPE FLAGS LE_FLAGS SHA1 TRACK_SLOT CUP NAME
# TYPE is either 'vs' or 'bt'. When TYPE is present, then TRACK_SLOT is
# expected. SHA1 is the SHA1 checksunm of the track.
#
# FLAGS information about features:
# d:is _d file / t:title only / h:hidden / o:original track
#
# LE_FLAGS are LE-CODE track flags:
# Flag 1: B: battle arena, V: versus track, r: random slot.
# Flag 2: Used in: o: original cup, c custom cup, b: both.
# Flag 3: H: header of group, G: group member, X: header of group and group member.
# Flags 4: N: new track, T: texture hack, 2: both.
# Flags 5+6: A: alias, i: invisible/hidden.
#
# SHA1 is the sha1 of the track.
#
# TRACK_SLOT is a number between 0 and 4095 to define the slot number of the
# track. If <0 or not a number, the slot is undefined.
#
# CUP is of format "cup.index". An optional 'A' can be used as the first
# character to indicate an arena. However, this indicator is ignored if
# TYPE is present. Set it to "-" if the cup is unknown.
#
# All other characters are read in as the NAME of the track.
#
# The new format is compatible with Wiimmfi.de for region limits.
# Please edit the CUP column if missed. Use »CUP.INDEX« (e.g. »1.2« or »20.4«)
# for racing tracks and »'A' CUP.INDEX« (e.g. »A2.5«) for battle arenas.
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