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-rw-r--r--project/text-files/lex.inc/lex-elem-ctdn-cr.inc22
-rw-r--r--project/text-files/lex.inc/lex-elem-set1-cr.inc6
2 files changed, 25 insertions, 3 deletions
diff --git a/project/text-files/lex.inc/lex-elem-ctdn-cr.inc b/project/text-files/lex.inc/lex-elem-ctdn-cr.inc
new file mode 100644
index 0000000..bf2a333
--- /dev/null
+++ b/project/text-files/lex.inc/lex-elem-ctdn-cr.inc
@@ -0,0 +1,22 @@
+
+#FF#
+###############################################################################
+
+[CTDN]
+# Sort order: %u
+
+# This section defines various settings for game mode countdown. New settings
+# are placed at the end of the binary data. Unknown data is printed as hexdump,
+# so no data is lost even with old tools.
+
+#-------------------------
+
+# Define countdown time limits in seconds for the different engine classes.
+# @TIME-LIMIT-300CC is intended for future expansions >200cc.
+
+@TIME-LIMIT-50CC = %3u%s
+@TIME-LIMIT-100CC = %3u%s
+@TIME-LIMIT-150CC = %3u%s
+@TIME-LIMIT-200CC = %3u%s
+@TIME-LIMIT-300CC = %3u%s
+
diff --git a/project/text-files/lex.inc/lex-elem-set1-cr.inc b/project/text-files/lex.inc/lex-elem-set1-cr.inc
index e41d1ca..63aa257 100644
--- a/project/text-files/lex.inc/lex-elem-set1-cr.inc
+++ b/project/text-files/lex.inc/lex-elem-set1-cr.inc
@@ -6,9 +6,9 @@
# Sort order: %u
# This section defines various settings. New settings are placed at the end
-# end of the binary data. Unknown data is printed as hexdump, so no data is
-# lost even with old tools. A value of 0 means: Not defined/initialized,
-# replace the value by the default value (maybe 0 again).
+# of the binary data. Unknown data is printed as hexdump, so no data is lost
+# even with old tools. A value of 0 means: Not defined/initialized, replace
+# the value by the default value (maybe 0 again).
#-------------------------