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authorWiimm <wiimm@wiimm.de>2022-12-16 16:02:51 +0100
committerWiimm <wiimm@wiimm.de>2022-12-16 16:02:51 +0100
commit0e143e393d99ebb00cb14ffaa4c50efeec3729f1 (patch)
treeeb3843c088d6306f08b43e6940ffcca76c1e2912 /project/text-files/lpar.inc/lpar-sect-param-cr.inc
parentf6b04f8a74242cc98a9dd511ace55fe3c905d937 (diff)
SZS v2.31a
Diffstat (limited to 'project/text-files/lpar.inc/lpar-sect-param-cr.inc')
-rw-r--r--project/text-files/lpar.inc/lpar-sect-param-cr.inc7
1 files changed, 7 insertions, 0 deletions
diff --git a/project/text-files/lpar.inc/lpar-sect-param-cr.inc b/project/text-files/lpar.inc/lpar-sect-param-cr.inc
index 14bc61e..629fa22 100644
--- a/project/text-files/lpar.inc/lpar-sect-param-cr.inc
+++ b/project/text-files/lpar.inc/lpar-sect-param-cr.inc
@@ -98,6 +98,13 @@ DRAG-BLUE-SHELL = %u
THCLOUD-TIME = %u # %.2fs
+# Since build 36, LE-CODE supports worldwide matches. Here you can disable (0)
+# or enable (1) it for battle or versus. The online "worldwide" button is
+# disabled, if both settings are disabled.
+
+BT-WORLDWIDE = %s
+VS-WORLDWIDE = %s
+
# Since build 34, LE-CODE supports texture hacks for original Nintendo tracks
# and arenas. This new feature can be disabled by value LE$DISABLE (default)
# or enabled by value LE$ENABLE. Additonally you can append »|LE$ALTERABLE«