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/******************************************************************************\
* brlyt.h *
* Part of Benzin *
* Handles BRLYT banner datas. *
* Copyright (c)2009 HACKERCHANNEL Team *
\******************************************************************************/
#ifndef BRLYT_H_
#define BRLYT_H_
#include "types.h"
typedef struct
{
fourcc magic; // RLYT
u32 unk1; // 0xFEFF0008
u32 filesize; // The filesize of the brlyt.
u16 lyt_offset; // Offset to the lyt1 section.
u16 unk2; // Number of sections.
} brlyt_header;
typedef struct
{
fourcc magic; // The magic.
u32 length; // How long the entry is.
} brlyt_entry_header;
typedef struct
{
fourcc magic; // The magic.
u32 length; // How long the entry is.
u32 data_location; // The location of the data in the BRLYT file.
} brlyt_entry;
typedef struct
{
unsigned char flag1;
unsigned char flag2;
unsigned char alpha;
unsigned char alpha2;
char name[24];
float x;
float y;
float z;
float flip_x;
float flip_y;
float angle;
float xmag;
float ymag;
float width;
float height;
} brlyt_pane_chunk;
typedef struct
{
u16 len1;
u16 len2;
u16 mat_off;
u16 font_idx;
u8 unk4;
u8 pad[3]; // [0, 0, 0]
u32 name_offs;
u32 color1;
u32 color2;
float font_size_x;
float font_size_y;
float char_space;
float line_space;
} brlyt_text_chunk;
typedef struct
{
u32 vtx_colors[4]; // [4294967295L, 4294967295L, 4294967295L, 4294967295L]
u16 mat_off;
u8 num_texcoords;
u8 padding; // 0
} brlyt_pic_chunk;
typedef struct
{
float unk1[4]; // all 0x00000000
u8 count; // 0x01
u8 padding[3]; // 0x00 0x00 0x00
u32 offset1; // 0x00000068 offset to 0xffffffff's
u32 offset2; // 0x0000007c offset to last 8bytes of wnd1
} brlyt_wnd;
typedef struct // pointed at by offset1
{
u32 unk1[4]; // all 0xffffffff
} brlyt_wnd1;
typedef struct
{
u16 unk1[6]; // 0x0019 0x0000 0x0000 0x0080 0x001a 0x0000
} brlyt_wnd2ish;
typedef struct
{
u16 unk1; // 0x0000
u16 unk2; // 0x0100
} brlyt_wnd2;
typedef struct
{
float texcoords[8]; // 0x00 0x00 3f800000 0x00 0x00 3f800000 3f800000 3f800000
} brlyt_wnd3;
typedef struct // pointed to by offset2
{
u32 offset; // offset to something
} brlyt_wnd4;
typedef struct
{
u32 unk1; // material number ??
} brlyt_wnd4_mat;
typedef struct // 0003-0005
{
u32 unk1[2]; // 0xb4 0xb8
u16 unk2[8]; // 0x0012 0x0000 0x0013 0x0000 0x0014 0x0500 0x0015 0x0200
} brlyt_wnd_addon2;
// !! bytes 0-7 header
// !! bytes 8-b flags/alpha
// !! bytes c-23 name
// !! floats 24-4b
// ! floats 4c-5b
// ! byte 5c count
// ! bytes 60-63 offset // 4 8 and c are words 12 is a byte following that is tex coords
// ! byte 64-67 offset
// <count> words that are an offset to a struct of (short, bytes) short is a mat offset
typedef struct
{
char a;
char pad[3];
float width;
float height;
} brlyt_lytheader_chunk;
typedef struct
{
char name[16];
u16 numsubs;
u16 unk;
} brlyt_group_chunk;
typedef struct
{
u16 num;
u16 offs;
} brlyt_numoffs_chunk;
typedef struct
{
char name[20];
s16 forecolor[4];
s16 backcolor[4];
s16 unk_color_2[4];
u32 tev_kcolor[4];
u32 flags;
} brlyt_material_chunk;
typedef struct
{
int offset;
int unk;
} brlyt_offsunk_chunk;
typedef struct
{
u16 tex_offs;
u8 wrap_s;
u8 wrap_t;
} brlyt_texref_chunk;
typedef struct
{
float x1;
float y1;
float angle;
float x2;
float y2;
} brlyt_tex_coords;
typedef struct
{
u8 unk[4];
} brlyt_4b_chunk;
typedef struct
{
u32 a;
u32 b;
float c;
float d; // found to be floating point * 04/22 *
float e; // found to be floating point * 04/22 *
} brlyt_ua7_chunk;
typedef struct
{
u8 unk[16];
} brlyt_10b_chunk;
void swapBytes(unsigned char* char1, unsigned char* char2);
int bitExtraction(unsigned int num, unsigned int start, unsigned int end);
void parse_brlyt(char *filename, char *filenameout);
void make_brlyt(char* infile, char* outfile);
#endif //BRLYT_H_
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