diff options
Diffstat (limited to 'animtypes.txt')
| -rw-r--r-- | animtypes.txt | 131 |
1 files changed, 114 insertions, 17 deletions
diff --git a/animtypes.txt b/animtypes.txt index b77cfdc..687fdf3 100644 --- a/animtypes.txt +++ b/animtypes.txt @@ -1,23 +1,120 @@ RLPA -0 translateX -1 translateY -2 translateZ -3 pane_unk1 -4 pane_unk2 -5 angle -6 xmag -7 ymag -8 width -9 height -a ?? -b ?? -c ?? -d ?? -e ?? -f ?? +type1 = 0; +type2 = + 0 X Translate + 1 Y Translate + 2 Z Translate + 3 X Rotate + 4 Y Rotate + 5 Z Rotate + 6 X Scale + 7 Y Scale + 8 Width + 9 Heightt + a ?? + b ?? + c ?? + d ?? + e ?? + f ?? RLVC --> vertex colors, arg can be 0 - f +type1 = 0; +type2 = + 0 Top Left Red + 1 Top Left Green + 2 Top Left Blue + 3 Top Left Alpha + 4 Top Right Red + 5 Top Right Green + 6 Top Right Blue + 7 Top Right Alpha + 8 Bottom Left Red + 9 Bottom Left Green + a Bottom Left Blue + b Bottom Left Alpha + c Bottom Right Red + d Bottom Right Green + e Bottom Right Blue + f Bottom Right Alpha this calls SetColorElement... except for Pictures (from disassembly) it seems ONLY to have an effect for arg = 0x10! For this it's alpha -RLMC --> material colors? +RLMC --> material colors -> valid type1s 0 - 1f +type1 = 0; +type2 = + 0 MatColor Red + 1 MatColor Green + 2 MatColor Blue + 3 MatColor Alpha + 4 Forecolor Red + 5 Forecolor Green + 6 Forecolor Blue + 7 Forecolor Alpha + 8 Backcolor Red + 9 Backcolor Green + a Backcolor Blue + b Backcolor Alpha + c TevReg3 Red + d TevReg3 Green + e TevReg3 Blue + f TevReg3 Alpha + 10 TevKColor1 Red + 11 TevKColor1 Green + 12 TevKColor1 Blue + 13 TevKColor1 Alpha + 14 TevKColor2 Red + 15 TevKColor2 Green + 16 TevKColor2 Blue + 17 TevKColor2 Alpha + 18 TevKColor3 Red + 19 TevKColor3 Green + 1a TevKColor3 Blue + 1b TevKColor3 Alpha + 1c TevKColor4 Red + 1d TevKColor4 Green + 1e TevKColor4 Blue + 1f TevKColor4 Alpha + +RLTP --> TPL Pallete -> valid type1s 0 - 1f +type2 = 0; TYPE2 MUST BE 0 +type1 = + 0 PaletteZero + 1 PaletteOne + 2 PaletteTwo + 3 PaletteThree + 4 PaletteFour + 5 PaletteFive + 6 PaletteSix + 7 PaletteSeven + 8 PaletteEight + 9 PaletteNine + a PaletteTen + b PaletteEleven + c PaletteTwelve + d PaletteThirteen + e PaletteFourteen + f PaletteFifteen + +RLTS -> Texture SRT Array +type1 = number of the array to manipulate +type2 = + 0 XTrans + 1 YTrans + 2 Rotate + 3 XScale + 4 YScale + +RLIM -> Independent Texture SRT Array +type1 = number of the array to manipulate +type2 = + 0 XTrans + 1 YTrans + 2 Rotate + 3 XScale + 4 YScale + +RLVI -> Visibility +type1 = 0 +type2 = 0 + set value to 1 to make visible and 0 to make invisible |
