# This section defines general LE-CODE parameters. The corresponding options # have a higher priority. Remove or comment-out a parameter if its value # should not be changed. All values will be limited to the allowed ranges. #------------------------------------------------------------------------------ # First we define a limitation mode. This mode defines the allowed values for # the other parameters of this section: # # LE$PRODUCTIVE : Exclude test and experimental values. # LE$TESTING : Allow test values, but exclude experimental values. # LE$EXPERIMENTAL : Allow all values. # LE$AUTOMATIC : Enable automatic detection by analyzing all values. # # Values set by an option are never limited. See parameter descriptions for # limitation details. LIMIT-MODE = %s #------------------------------------------------------------------------------ # LE-CODE supports cheat codes as sequence of D-Pad keys in combination with # ALT keys. Here you can define, which type of cheat codes are allowed: # 0: Almost all cheat codes are disabled. # 1: Only cheat codes without impact to game play are allowed. # 2: All cheat codes are allowed. (Not possible if LIMIT-MODE==LE$PRODUCTIVE). CHEAT-MODE = %d # Define probabilities for engine classes. A list for »100cc,150cc,mirror« is # expected. If 200cc is enabled, the values are for »150cc,200cc,mirror«. Any # number is accepted. They are normalized to get a total of 100 percent. # Use »0,1,0« to force 150cc. Use »0,0,0« to reset to Nintendo's VR based # choice. Option --engine will overrides these settings. ENGINE = %u,%u,%u # Enable (1) or disable (0) 200cc support. Option --200cc will overrides this # setting. LE-CODE hasn't implemented this feature yet! ENABLE-200CC = %u # Enable (1) or disable (0) the performance monitor at Wii and Wii U. Enabling # is only possible if LIMIT-MODE is LE$TESTING or LE$EXPERIMENTAL. The special # value 2 enables it for Dolphin too, but only on LE$EXPERIMENTAL. It doesn't # work correctly with Dolphin. Option --perf-mon will overrides this setting. PERF-MONITOR = %u # Enable (1) or disable (0) Time Trial for custom tracks. Option --custom-tt # will overrides this setting. CUSTOM-TT = %u # Enable (1) or disable (0) support for Extended Presence Flags. Disable it # only for tests! If LIMIT-MODE==LE$PRODUCTIVE, XPFLAGS is always enabled. # Option --xpflags overrides this setting. XPFLAGS = %u # Define the number of races that a previously used track is blocked. LE-CODE # will try to find another possible track among the selected tracks. Values # between 0 (deactivated at all) and %u are allowed. Chat messages can clear # the track list and enable or disable this feature. BLOCK-TRACK = %u # Enables (SPEEDO$0 .. SPPEDO$3) or disables (SPEEDO$OFF) the speedometer. # If enabled, the speedometer is displayed at bottom right of the screen # using format »123.123 km/h«. The digit behind SPEEDO$ defines the number # of fraction digits. # Option --speedometer overrides this setting. SPEEDOMETER = SPEEDO$%s # Define a debug mode. Debug output is displayed below the speedometer. It is # defined by sections [DEBUG-*]. This parameter defines the general behaviour. # Possible values are DEBUG$OFF, DEBUG$ENABLED and DEBUG$1 to DEBUG$4. # DEBUG$OFF disables the debug output at all. All other values enable debug # output and define the start configuration. # Option --debug overrides this setting. DEBUG = DEBUG$%s # Enable (1) or disable (0) built-in item cheat. ITEM-CHEAT = %u # Allow (1) or forbid (0) players to drag blue shells behind them. # LE-CODE default is 1. DRAG-BLUE-SHELL = %u # Define the time in frames a player is small after being struck by a # thundercloud. Only values between 1 and 32767 (0x7fff) are accepted. # MKW uses 612 (10.2s) and LE-CODE default is 300 (5.0s). THCLOUD-TIME = %u # %.2fs # Since build 36, LE-CODE supports worldwide matches. Here you can disable (0) # or enable (1) it for battle or versus. The online "worldwide" button is # disabled, if both settings are disabled. BT-WORLDWIDE = %s VS-WORLDWIDE = %s # Since build 34, LE-CODE supports texture hacks for original Nintendo tracks # and arenas. This new feature can be disabled by value LE$DISABLE (default) # or enabled by value LE$ENABLE. Additonally you can append »|LE$ALTERABLE« # to allow the user to enable or disable this feature by controller cheat # codes. Append »|LE$EXCLUDE« to exclude the original track from the random # selection. BT-TEXTURES = %s VS-TEXTURES = %s # Disable (0) or enable (1) the blocking of recent texture hacks. If disabled # all online players select always the same texture variant. If enabled, then # a texture variant will be blocked for the next 3 races. However, this has # the disadvantage that players with different pasts may select different # variants. But this should go away after a few races. BLOCK-TEXTURES = %u