#FF# ############################################################################### [KTPT] # Kart Points: Starting positions of the racers # KMP/KTPT syntax & semantics: https://szs.wiimm.de/doc/kmp/ktpt @REVISION = %u @KTPT-HEAD-VALUE = %#x @KCL-FALL-WIDTH = 0 # set to a value >0 (e.g. 200) to enable KCL falling @KCL-FALL-PRE-ADD = 0 # add this height or vector before falling @KCL-FALL-POST-ADD = 0 # add this height or vector after success @KCL-FALL-TYPES = KCL$DRIVE # bit field of recognized KCL types # Best values are: # - KCL$BORDER: All KCL types except effects. # - KCL$DRIVE: All driveable types like road, boost, ramp, water, ... #KTPT# #-------------------------------------------------------------------------------- # _____________position______________ _______rotation_______ player #idx x y z x y z index unknown #--------------------------------------------------------------------------------