From 6d27524f61a141dfa7c1c66b36bcb1f6b5728f3d Mon Sep 17 00:00:00 2001 From: Wiimm Date: Thu, 27 Oct 2022 12:06:47 +0200 Subject: SZS v2.29a --- project/text-files/lpar.inc/lpar-sect-param-cr.inc | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) (limited to 'project/text-files/lpar.inc/lpar-sect-param-cr.inc') diff --git a/project/text-files/lpar.inc/lpar-sect-param-cr.inc b/project/text-files/lpar.inc/lpar-sect-param-cr.inc index ae994eb..14bc61e 100644 --- a/project/text-files/lpar.inc/lpar-sect-param-cr.inc +++ b/project/text-files/lpar.inc/lpar-sect-param-cr.inc @@ -98,3 +98,21 @@ DRAG-BLUE-SHELL = %u THCLOUD-TIME = %u # %.2fs +# Since build 34, LE-CODE supports texture hacks for original Nintendo tracks +# and arenas. This new feature can be disabled by value LE$DISABLE (default) +# or enabled by value LE$ENABLE. Additonally you can append »|LE$ALTERABLE« +# to allow the user to enable or disable this feature by controller cheat +# codes. Append »|LE$EXCLUDE« to exclude the original track from the random +# selection. + +BT-TEXTURES = %s +VS-TEXTURES = %s + +# Disable (0) or enable (1) the blocking of recent texture hacks. If disabled +# all online players select always the same texture variant. If enabled, then +# a texture variant will be blocked for the next 3 races. However, this has +# the disadvantage that players with different pasts may select different +# variants. But this should go away after a few races. + +BLOCK-TEXTURES = %u + -- cgit v1.3.1