aboutsummaryrefslogtreecommitdiff
path: root/project/text-files/kmp.inc/kmp-pt2-cr.inc
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--project/text-files/kmp.inc/kmp-pt2-cr.inc25
1 files changed, 25 insertions, 0 deletions
diff --git a/project/text-files/kmp.inc/kmp-pt2-cr.inc b/project/text-files/kmp.inc/kmp-pt2-cr.inc
new file mode 100644
index 0000000..e7ee696
--- /dev/null
+++ b/project/text-files/kmp.inc/kmp-pt2-cr.inc
@@ -0,0 +1,25 @@
+
+@REVISION = %u
+@%s-HEAD-VALUE = %#x
+@AUTO-ID = %u
+
+# Activate automatic Y-correction (KCL fall)
+@KCL-FALL-WIDTH = 0 # set to a value >0 (e.g. 200) to enable KCL falling
+@KCL-FALL-PRE-ADD = 0 # add this height or vector before falling
+@KCL-FALL-POST-ADD = 0 # add this height or vector after success
+@KCL-FALL-TYPES = KCL$DRIVE # bit field of recognized KCL types
+ # Best values are:
+ # - KCL$BORDER: All KCL types except effects.
+ # - KCL$DRIVE: All driveable types like road, boost, ramp, water, ...
+
+# Snap to nearest point of the enemy route and add the vector.
+# Activate it with something like: vy(200) => 200 units higher than the enemy point
+@HSNAP-TO-ENPT = $NONE # horizontal snap without adjust, y-rotation
+@SNAP-TO-ENPT = $NONE # 3D snap, y-rotation
+@SNAP2-TO-ENPT = $NONE # 3D snap, x- and y-rotation
+
+# Show points in the track by using objects
+# Values: 0=off, -1=use default (block of ghost value), >0=force object with 'id'
+@ROUTE-OBJECT = mode$showrt & %u ? -1 : 0
+@ROUTE-OBJECT-SHIFT = $NONE # v3(0) # add vector to position
+@ROUTE-OBJECT-SCALE = $NONE # v3(1) # define vector scale