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+
+#FF#
+###############################################################################
+
+[KTPT]
+# Kart Points: Starting positions of the racers
+# KMP/KTPT syntax & semantics: https://szs.wiimm.de/doc/kmp/ktpt
+
+@REVISION = %u
+@KTPT-HEAD-VALUE = %#x
+@KCL-FALL-WIDTH = 0 # set to a value >0 (e.g. 200) to enable KCL falling
+@KCL-FALL-PRE-ADD = 0 # add this height or vector before falling
+@KCL-FALL-POST-ADD = 0 # add this height or vector after success
+@KCL-FALL-TYPES = KCL$DRIVE # bit field of recognized KCL types
+ # Best values are:
+ # - KCL$BORDER: All KCL types except effects.
+ # - KCL$DRIVE: All driveable types like road, boost, ramp, water, ...
+
+#KTPT#
+#--------------------------------------------------------------------------------
+# _____________position______________ _______rotation_______ player
+#idx x y z x y z index unknown
+#--------------------------------------------------------------------------------