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+#KMP <<< The first 4 characters '#KMP' are the magic for a KMP text file.
+# <<< Don't remove them!
+#
+###############################################################################
+#
+# This is a textual representation of a KMP file used in Nintendos "Mario Kart
+# Wii". "Wiimms SZS Tools" can convert binary (raw) and text KMP files in both
+# directions. The text parser supports variables, C like expressions and nested
+# IF-THEN-ELSE and LOOP structures.
+#
+# Info about the general parser syntax and semantics:
+# * https://szs.wiimm.de/doc/syntax
+#
+# Info about the KMP text syntax and semantics:
+# * https://szs.wiimm.de/doc/kmp/syntax
+#
+# Reference list of KMP parser functions:
+# * https://szs.wiimm.de/doc/kmp/func
+#
+# Info about the KMP file format:
+# * https://szs.wiimm.de/r/wiki/KMP
+#
+# Hint:
+# Set one of the options --no-header (-H) or --brief (-B) while decoding
+# to suppress this general description. The --brief option will also disable
+# info parts in the different sections. If --brief is set twice, the output
+# of the unneded sections CKPH, ENPH and ITPH is completly suppressed.
+#