RLPA 0 translateX 1 translateY 2 translateZ 3 pane_unk1 4 pane_unk2 5 angle 6 xmag 7 ymag 8 width 9 height a ?? b ?? c ?? d ?? e ?? f ?? RLVC --> vertex colors, arg can be 0 - f this calls SetColorElement... except for Pictures (from disassembly) it seems ONLY to have an effect for arg = 0x10! For this it's alpha RLMC --> material colors?