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<title>skilet.ro/benzin/brlyt.c, branch master</title>
<subtitle></subtitle>
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<updated>2010-05-14T21:55:51Z</updated>
<entry>
<title>fixed brlyt version issue and changed float size for pane xtrans to fix a rounding issue with a test</title>
<updated>2010-05-14T21:55:51Z</updated>
<author>
<name>megazig</name>
<email>megazig@megazig-desktop.(none)</email>
</author>
<published>2010-05-14T21:55:51Z</published>
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<entry>
<title>fixed version and endian for brlyt. fixed proper spacing for the specs on pat1</title>
<updated>2010-05-14T20:31:31Z</updated>
<author>
<name>megazig</name>
<email>megazig@megazig-desktop.(none)</email>
</author>
<published>2010-05-14T20:31:31Z</published>
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<entry>
<title>xmlyt now keeps track of brlyt version. brlyt support added for newer brlyts from NSMBWii. ( usd1 support now and added a new element in txt1 after alignment that I'm not sure what it does though I assume it is for the drop shadow ) userdata is now handled properly even though I haven't found a use for it yet.</title>
<updated>2010-05-13T08:51:05Z</updated>
<author>
<name>megazig</name>
<email>megazig@megazig-desktop.(none)</email>
</author>
<published>2010-05-13T08:51:05Z</published>
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<entry>
<title>Fixed bug of always dying on first material or texture when writing brlyt.</title>
<updated>2009-11-05T22:58:00Z</updated>
<author>
<name>megazig</name>
<email>megazig@hotmail.com</email>
</author>
<published>2009-11-05T22:58:00Z</published>
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<entry>
<title>added check for texture/material range to stop a strcmp bug</title>
<updated>2009-10-19T17:39:52Z</updated>
<author>
<name>Norm MacDownlad</name>
<email>megazig@megazig-desktop.(none)</email>
</author>
<published>2009-10-19T17:39:52Z</published>
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<entry>
<title>fixed material handling for frames</title>
<updated>2009-10-12T10:40:24Z</updated>
<author>
<name>Norm MacDownlad</name>
<email>megazig@megazig-desktop.(none)</email>
</author>
<published>2009-10-12T10:40:24Z</published>
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<id>urn:sha1:86ecc2004c83ec6d178fc004d8b7fe0a1f557862</id>
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</entry>
<entry>
<title>changed handling of material in wnd1</title>
<updated>2009-10-12T10:25:28Z</updated>
<author>
<name>Norm MacDownlad</name>
<email>megazig@megazig-desktop.(none)</email>
</author>
<published>2009-10-12T10:25:28Z</published>
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<entry>
<title>fixed oldest bug. txt1 now handles materials properly</title>
<updated>2009-10-12T09:10:01Z</updated>
<author>
<name>Norm MacDownlad</name>
<email>megazig@megazig-desktop.(none)</email>
</author>
<published>2009-10-12T09:10:01Z</published>
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<entry>
<title>Changed all the licensing</title>
<updated>2009-09-29T03:28:18Z</updated>
<author>
<name>Alex Marshall</name>
<email>SquidMan72@gmail.com</email>
</author>
<published>2009-09-29T03:28:18Z</published>
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<id>urn:sha1:2f046fe4f9bc107fa1e535fe863d3502f14a02e9</id>
<content type='text'>
</content>
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<entry>
<title>Added TextureMap and TextureCoordinate constants.</title>
<updated>2009-09-23T23:13:58Z</updated>
<author>
<name>Matthew Parlane</name>
<email>parlane@gmail.com</email>
</author>
<published>2009-09-23T23:13:58Z</published>
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